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CS602 GDB NO. 1 FALL 2022 |
CS602 GDB NO. 1 FALL 2022 || 100% RIGHT SOLUTION || COMPUTER GRAPHICS || BY VuTech
GDB
TOPIC
Sonia is an IT expert in
an Animated Moviemaker company. Sonia needs for rendering the sketch images
(frames) into a movie scene. What will you suggest Sonia from the two most famous rendering
techniques, Ray-tracing and Radiosity to be performed? Discuss it with solid
reason.
Read the following
instructions carefully before sending your comments:
Your discussion must be
based on logical facts and in-depth knowledge of the topic is a must for that.
Your comments should be
relevant to the topic i.e., clear and concise. (Maximum 4-5 lines answer)
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SOLUTION:
Ray Tracing follows
all rays from the eye of the viewer back to the light sources. Ray tracing is
particularly good at rendering point light, specular reflection, and
refraction. Ray tracing is a method of graphics rendering that simulates the
physical behavior of light. In 3D computer graphics, ray tracing is a technique
for modeling light transport for use in a wide variety of rendering algorithms
for generating digital images. The main advantage of the tech is that it allows
the realistic glass and proper translucent surfaces.
Radiosity simulates the
diffuse propagation of light starting at the light sources. Radiosity
effectively renders models containing area light sources and can produce
diffuse reflections, realistic shadows, and color bleeding effects. A rendering
method that simulates light reflecting off one surface and onto another. It is
a more accurate method of rendering light and shadows than ray tracing.
Radiosity produces soft shadows from multiple reflections and light sources
that exist in the real world.
KINDLY, DON’T COPY-PASTE
SUBSCRIBE, SHARE, LIKE, AND
COMMENTS FOR MORE UPDATES
SEND WHATSAPP OR E-MAIL FOR
ANY QUERY
0325-6644800
kamranhameedvu@gmail.com